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  1. #11
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    Default Re: Item weight or class specific items?

    Weight is only an issue at a few levels, you can't use full lord kit on a wizard at some levels and I remember back at level 70 having a few niggles but it's totally ignored otherwise. Make items a generic weight.
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  2. #12
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    Default Re: Item weight or class specific items?

    For me the argument is very two sided.

    On one side I say its more trouble than its worth lets ignore weight and go purely off levels
    On the other I say that the time when your trying to kit a level 33wiz is a challenge and it would be fun to see every1 at all levels going through that and seeing what people choose to wear
    /Rich

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  3. #13
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    Default Re: Item weight or class specific items?

    Quote Originally Posted by Wacey View Post
    For me the argument is very two sided.

    On one side I say its more trouble than its worth lets ignore weight and go purely off levels
    On the other I say that the time when your trying to kit a level 33wiz is a challenge and it would be fun to see every1 at all levels going through that and seeing what people choose to wear
    Problem is your level 33 for about 2 minutes, so all weights of all items would have to be changed, or the cary weight changed.
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  4. #14
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    Default Re: Item weight or class specific items?

    Quote Originally Posted by lapta View Post
    Problem is your level 33 for about 2 minutes, so all weights of all items would have to be changed, or the cary weight changed.
    Seems like a clumbsy way to restrict items to each class. Making items bound only to one class would be more precise but it does limit the choise of items in the mid-levels. Once you're above level 100 it's irrelivent.
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  5. #15
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    Default Re: Item weight or class specific items?

    it isn't to limit by class, and since when was that a big issue, who really cares if sally wants 2 dress in full dc kit and go hit someone, all the main items are class specific now, y would a wiz wanna wear a war lord kit and have no mc or the other way round

    and yeh Jamie thats the only prob, all weights would have 2 be changed, just stating that it is a challanging time and it adds to the fun but i appreciate the work involved, which is my argument for the other side, is it really worth it when we have two other restrictions of kit in place

    the reason for weight is not 2 limit by class or even level but to limit, well by weight lol
    ur high enough 2 wear all lord kit, but weight wont let you until ur a few levels higher, what do u choose 2 replace with another item till u lvl
    /Rich

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  6. #16
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    Default Re: Item weight or class specific items?

    The other problem is that there are now "2" bags in game, the normal bag, and the quest item bad, weight is going to be a major issue for wizards and ninjas who collect a lot of quest items.

    Maybe combine all weight together rather then having bag, body and hand weight.
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  7. #17
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    Default Re: Item weight or class specific items?

    or just double the bag weight
    /Rich

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  8. #18
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    Default Re: Item weight or class specific items?

    at the moment people are just pointing out the flawing in my ideas rather then giving any new ideas.
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  9. #19
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    Default Re: Item weight or class specific items?

    your coming up with so many ideas atm that we don't get a chance to see a decision being made on any of them, so i think you have enough for now lol

    perhaps make a new thread, ideas put foward - final decision made, locked and editted as you make the final decisions

    not trying 2 pick fault, just tryin 2 point out the options

    as far as weight goes I would remove weights from items, double bag weight and leave it at that
    the effort vs reward on this seems all wrong
    /Rich

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  10. #20
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    Default Re: Item weight or class specific items?

    Quote Originally Posted by Wacey View Post
    ok my idea is change every single item weight to make it challening to kit up and double the bag weight
    There we go nice and simple.

    The next question is how close together should the weight be between each class? Back on euro mir i remember a tao could only hold a Dragon slayer with the use of a muscle ring, and the weight of a dragon slayer was only 99 if i remember correctly.
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