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Thread: Assassins

  1. #11
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    Default Re: Assassins

    they already have a spell which doubles their aspeed i think,
    they did on usa mir anyway.

    Nymph


  2. #12
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    Default Re: Assassins

    I haven't used them in depth so, my bad if they have.

    /Daz

  3. #13
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    Default Re: Assassins

    only prob is, aspeed is in abudance, unless the aspeed system is changed, double aspeed wont help at all

    maybe the mir boot effect would be good 4 them, instant run from hits
    /Rich

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  4. #14
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    Default Re: Assassins

    IMO assassin class is meant to be assassins.. bad PKers.. people who kill for a living..
    so if you think that way then that class need to be the best in PKing and the worst in killing Mobs other wise they will own mobs/bosses/players and owns the server
    that's a point another point comes from my real life experience in the underground crime community . when you work as a hit man you learn first how to use a sniper and kill from distance as you get experienced you start getting closer to your mark you killing so if we take the same idea then assassin should be really weak in direct combat then as they get lvled and get better kit they get more advanced ways for direct combat.
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  5. #15
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    Default Re: Assassins

    If Assassins had to PK for a living on the game, they should get EXP from PKs.

    Or if you were looking for skills they could have a limited amount of time instant run, like key 7 for 30seconds instant run. Can use every "x" minute.

    /Daz

  6. #16
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    Default Re: Assassins

    Quote Originally Posted by Daz View Post
    If Assassins had to PK for a living on the game, they should get EXP from PKs.

    Or if you were looking for skills they could have a limited amount of time instant run, like key 7 for 30seconds instant run. Can use every "x" minute.

    /Daz

    not just getting Exp from Pking but also there should be a way to increase the body drop rate for them and from them.. that's IMO
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    Quote Originally Posted by A Girl Friend of mine
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  7. #17
    Daz
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    Default Re: Assassins

    Going with Ezzo's idea as I think that is how assassins should be.

    They should have their own town where they can sell body drops for more money

    But how are they going to level up so they get good enough to kill people?

    /Daz

  8. #18
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    Default Re: Assassins

    Quote Originally Posted by Daz View Post
    Going with Ezzo's idea as I think that is how assassins should be.

    They should have their own town where they can sell body drops for more money

    But how are they going to level up so they get good enough to kill people?

    /Daz
    map their PK points to Exp points

    and give them a skill that make them avoid archers as they lvl it so they can get in town even if they are red
    /Ezzo I_R Corrupt Scum
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    Quote Originally Posted by A Girl Friend of mine
    Success is just like being pregnant: everybody congratulates you, but nobody knows how many times you were f u c k e d.
    Quote Originally Posted by Albert Einstein
    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    "First rule of computer club, You don't talk about computer club"
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  9. #19
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    Default Re: Assassins

    Quote Originally Posted by ezzo View Post
    not just getting Exp from Pking but also there should be a way to increase the body drop rate for them and from them.. that's IMO
    why not just give them a skill that instantly just kills every1 in there screen!
    /mich
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  10. #20
    Daz
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    Default Re: Assassins

    Give them a skill which they can use every five minutes which -99 pk points..

    /Daz


 
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