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View Poll Results: What % of the HR Level should be compensated?

Voters
56. You may not vote on this poll
  • 50%

    45 80.36%
  • 40%

    4 7.14%
  • 30%

    7 12.50%
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Results 21 to 30 of 77
  1. #21
    IAMGOD
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    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by Lone View Post
    well the average level of the current online users is level 76.7

    With a bit of effort i believe 57 would be acheiveable in a day.

    It would just be the level at the moment, i could put together a npc script which could give out some basic items to people so they have something to get them started.

    But its really up to you guys, if you would like to play the server thats great, if you would like to play it from scratch it does save me a little work but if you would like a little boost at the start thats fine by me too

    So is up to you really
    small question ive started playing this server yday and im having a great time people are so helpful and i am now 82 with (p) devil kit if this goes ahead what will happen to me coz both HR and this server names are same will the lvls be added to the account ive made? or will it be on a diff account abit silly to get a lvl 60 char when i already got a lvl 80 :P

  2. #22
    IRCHEATING PWNZ YOU! Array
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    Default Re: HR Players, Extreme Compensation

    I think the % of the exp would be better tbh, as you mentioned it was a basic idea, when I noticed HR gone i wanted to try and get things moving so just proposed the basic idea it can be adjusted as we see fit.

    I need to try and get the High Rate exp table as well then, to make sure we dont suddenly make all High Rate characters the highest levels on the server

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  3. #23
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    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by IAMGOD View Post
    small question ive started playing this server yday and im having a great time people are so helpful and i am now 82 with (p) devil kit if this goes ahead what will happen to me coz both HR and this server names are same will the lvls be added to the account ive made? or will it be on a diff account abit silly to get a lvl 60 char when i already got a lvl 80 :P
    if we actually base it on the exp rather than the level im sure we can make up the difference I'd need to do a comparison between the Extreme/HR exp tables and try to find a ratio that works for them, but with the high rate have large jumps in the exp requirements between each level it might be an odd bit of math so ill see what i can find out.

    Currently im waiting on Jamie to get me a copy of the HR Items and Char Info Database Tables if i can get intouch with him ill get the Exp Tables too.

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  4. #24
    IAMGOD
    Guest

    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by Petroni View Post
    A bit of a boo boo on my part. When I suggsted this to Lone it was abasis idea. It needed a bit more thought on my part whioch I have now done.

    Two things

    1/ We are gonna cheese off some of the current players on Extreme and need to take that into account in any action that might be taken. Its no more their fault that HR is down than it is ours so we need to be sensitive to whatever this offer does to them.,

    2/ The idea of "half the level of HR" is really way to low as what would be a more meaningfulgesture would be 30% of the exp they had invested (which would put most at levels way above to 30/40/50% vote thats happening).

    The idea is basically sound I think but I recognise the concerns from HR players not only for what they have lost but also about the 50% level means in terms of effort.

    Can I suggest that the poll might refelct 30/40/50% of their HR exp (and then reflect that in a level on Extreme?).

    How does this idea sound?

    Best


    Penny
    hmm on highrate its about 2b-5b a lvl on this 1 its like 300k at 70ish so if u gave them the exp that be like trills :P think that what u ment

  5. #25
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    Default Re: HR Players, Extreme Compensation

    I think Lone is being very generous about it to be honest, when MR went we were flat out refused anything level wise if we wanted to start on another server :P
    Low Rate

    Sartael - Level 88 War
    Appoloin - Level 75 Wizzie
    Verin - Level 61 Tao

    Leader of sancti_hellions ~Now Recruiting~

    Medium Rate

    Sartael - Level 66 War
    Appoloin - Level 51 Wizzie
    Verin - Level 43 Tao

    All wiped

    Proud Member of MagneticNorth

  6. #26
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    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by IAMGOD View Post
    hmm on highrate its about 2b-5b a lvl on this 1 its like 300k at 70ish so if u gave them the exp that be like trills :P think that what u ment
    it wouldnt be a straight swap for hr ex to extreme exp i'd need to work out a ratio for it so if on HR you needed 100exp to level up and for the same level on extreme you needed 10 exp then the transfer ratio would be 10:1

    and then the 30%-50% would take effect and you would get a certian % of the ratio amount


    So following through the example above, if we were doing 50%

    and it took you 100,000,000 to get to level 100 on High Rate and it took 1,000,000 to get to level 100 on Extreme then we use the ratio of 10:1

    so you have 1,000,000 exp to transfer you then apply the 50% to the you end up with 500,000 exp to transfer

    then we check the exp table for low rate and then work out what level you would be.

    (500,000exp would take you to level 49 and a bit and im sure that people have massively more exp than that. level 100 is only 49.7million exp so its not a whole lot so the numbers will need to be double checked but i think the Exp Route might be the way to go rather than the level route.)

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  7. #27
    IAMGOD
    Guest

    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by Lone View Post
    it wouldnt be a straight swap for hr ex to extreme exp i'd need to work out a ratio for it so if on HR you needed 100exp to level up and for the same level on extreme you needed 10 exp then the transfer ratio would be 10:1

    and then the 30%-50% would take effect and you would get a certian % of the ratio amount


    So following through the example above, if we were doing 50%

    and it took you 100,000,000 to get to level 100 on High Rate and it took 1,000,000 to get to level 100 on Extreme then we use the ratio of 10:1

    so you have 1,000,000 exp to transfer you then apply the 50% to the you end up with 500,000 exp to transfer

    then we check the exp table for low rate and then work out what level you would be.

    (500,000exp would take you to level 49 and a bit and im sure that people have massively more exp than that. level 100 is only 49.7million exp so its not a whole lot so the numbers will need to be double checked but i think the Exp Route might be the way to go rather than the level route.)
    lol sounds great lol ur doing a good job im starting to like you lol ur a good gm and the server is set out so good im loving playing it with all this will my HR % be added to my account ive made or a diff 1?

  8. #28
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    Default Re: HR Players, Extreme Compensation

    well i have now quit for good and ununstalled mir completely. but to help out the other players, i have voted 50%

    /PaultheRipper is not found.
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  9. #29
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    Default Re: HR Players, Extreme Compensation

    Quote Originally Posted by IAMGOD View Post
    lol sounds great lol ur doing a good job im starting to like you lol ur a good gm and the server is set out so good im loving playing it with all this will my HR % be added to my account ive made or a diff 1?
    well atm im not sure lol its another question that can be answered when i see the numbers in front of me but lapta appears to have gone offline on both his msn accounts and he doesnt have his phone so contacting him is a bit of a bitch >.< (but its something im used to lol )

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  10. #30
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    Default Re: HR Players, Extreme Compensation

    scratch that hes back on MSN ill try to get the bits i need now

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