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  1. #1
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    Default this stat change is annoying

    just noticed today as i been of game for a week or so that u gone and change the stats on mage armour to 7-30mc from 15-30mc whats the game i take the time to do the quests for this armour both in time and gold then you change numa wand stats were once again i took gold and time to orb it why dont u just remove all the base mc at this rate cause i worked it out on my kit at the moment u removed upto 10 base mc and this is just as important to me and the spells i use. also were the compensation for my waste of time if u can just change it like that is it worth doing these quests for ur next bit of kit. whats my next bit of kit am i going to check to find i lost out again. come on play the game

  2. #2
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    Default Re: this stat change is annoying

    Stats have been changed because they was out of balance and was stoping the adding of additional items. Especially the 66 armour they was way too over powered. In my opinion the stats changes are good, making the new items worth hunting and lvling for.

    Btw Vamp take a look at devil Armours the 63 stats are better then the 75 stats, should they be swapped round??
    Low Rate

    Member of Sancti_Hellions Leadership

    IronHeart 70+ War
    Abadon 80+ Wizz

  3. #3
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    Default Re: this stat change is annoying

    Quote Originally Posted by IronHeart View Post
    Stats have been changed because they was out of balance and was stoping the adding of additional items. Especially the 66 armour they was way too over powered. In my opinion the stats changes are good, making the new items worth hunting and lvling for.

    Btw Vamp take a look at devil Armours the 63 stats are better then the 75 stats, should they be swapped round??
    well i dont know how u can say it was over powered because at the end of the day it seems only the base mc was removed plus for ppl who dont have great kit that base mc make a lot of diff for ppl as for hunting for new items why bother if they decide on stat changes again when u got them. my point was i worked dam hard for that armour because it was better then my lvl 63 armour i may as well not of bothered.

  4. #4
    LonesGirlfriend
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    Default Re: this stat change is annoying

    youve been away from game for a week i get that but the stats were discussed 4 weeks ago with plenty of time to say something before the change. i cant wait around for everyones comments forever otherwise nothing would get done. rather than moaning now maybe moan when the stats are laid out for you to see which i might add is something i dont have to waste time doing it as i can just implement them straight away without seeing what kind of reception they get.
    if you took the time to read about the changes then you'd know why they were done and have an understanding of the problems there were.

    the 66 armours have more base ac/amc stats than the lvl 63 numa armours which is benefiting you, the last stats worked out that yeah you get more class stats (dc/mc/sc) but you actually got hit a lot more cos of the way the ac and amc were. Most ppl didnt seem to pick up on that but from the hunting areas they certainly were being affected by it. Now youve got better base so you get hit less maybe focus on that rather than the loss of base mc.
    what is the point in having items that require a lower lvl to wear but have better stats than higher lvl items? Come on play the game? i think you need to cos im trying to give ppl a reason to carry on hunting for new items rather than giving it all to them at a lower level and leave nothing for higher lvls. im not here to play the game ive done that im hear to run a server that takes abit more understanding of the bigger picture!
    going over the same old story that the oldies have already heard the short of it is, at the start LR reduced the required lvls for items as it was thought that ppl wouldnt make it much over lvl 70 since then the game has changed a lot which has meant that we've needed to bring in new things. New hunting grounds means new kit, new kit needs better stats as the lvls increase which meant the changes that were made at the start of the server need to be corrected to put items in a sensible order so that we can stat and bring in the new items, it didnt matter previously but now it does if the server continues to develop.

    everyone works hard for things ingame thats how LR is, you put in the effort you get the rewards, you still have the reward as your stats are still better than items before them. i dont need to give you any compensation no one else had any your not going to be any different.
    for the future posting without an attitude gets you much further.

    and to ironheart, ill double check the armours.

  5. #5
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    Default Re: this stat change is annoying

    yes i have same problem with my 55 lvl Powerarmour stats changed and not 10% hp recovery have, now my 63 ArmourofNuma have just mp10%recovery...((( not problem... i use tao Cleric robe ...but i not buy again other expensive armour with all my gold...(from minning)...
    Last edited by kjui; 08-10-09 at 08:35 AM.

  6. #6
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    Default Re: this stat change is annoying

    Low Rate is my favorite game with all changing...every day something new...it s great thank you ...

  7. #7
    LonesGirlfriend
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    Default Re: this stat change is annoying

    the point about the devil armours.....theres a little bit of a mess up? with the stats i gave the special armours atm cant work out what i did >< ive got a list of stats ready for them to change to but will carry on abit more to try and find a pattern incase there was a method in the madness.
    either way there will be an adjustment in bkR,devil & mir. over the weekend ill try and list out all of the armours in order and double check all changes went in right.

  8. #8
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    Default Re: this stat change is annoying

    you seemed to have missed the point yes changing the stats is annoying and yes u have to make changes every body excepts that but this a quest item which took time to get but ur hitting the base mc hard ok i could understand if u took say 5 mc of the base and maybe 3 mc of the top end it would still make it a little better then the lvl 63 armour but as it stands now if i remember right lvl 63 armour is 12-23 so why was it not possible to made the mage amour say 11-26mc but anyway this is my last word on the subject as for reading the forum i only look at them if i need patches most of the time. but your suggestion on how to fix the sound problem with the mobs work you have to use the auto patcher. ty

  9. #9
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    Default Re: this stat change is annoying

    Quote Originally Posted by feng View Post
    you seemed to have missed the point yes changing the stats is annoying and yes u have to make changes every body excepts that but this a quest item which took time to get but ur hitting the base mc hard ok i could understand if u took say 5 mc of the base and maybe 3 mc of the top end it would still make it a little better then the lvl 63 armour but as it stands now if i remember right lvl 63 armour is 12-23 so why was it not possible to made the mage amour say 11-26mc but anyway this is my last word on the subject as for reading the forum i only look at them if i need patches most of the time. but your suggestion on how to fix the sound problem with the mobs work you have to use the auto patcher. ty
    Changing stats is usually for the good of the server I understand that you may feel disheartened that you have worked hard to create the item for the stats to change but the same can be said for other items in game, Players work hard in game for a number of things - Hunting for special items that enhance their character can also be classed as hard work all-be-it of a different kind, it is just as disheartening for them to get lucky and have an item drop that they have spent, in some cases, months hunting for to find that other items which take less time to get have superior stats.

    The Level 66 Quest armours were not the only Quest armours to have stats adjusted.
    The Level 66 Armours were also referenced in the Armour thread indicating the issues that the stats previous stats gave.

    I think in this case the frustration in not commenting previously is because you commented on the Weapon Changes thread that was made after the Armours thread which had these armour changes questioned and from what I can see at the time of your post the in game changes were still be to completed.

    You say “Why was it not possible to make the MageAmour MC 11-26” - Could it be a case that it wasn't suggested at the time? LowRate Players are lucky in that they have the ability to make suggestions, that if suggested in the correct way and are sensible, have the opportunity to be added in to game.
    I'm sure you understand when making choices not everyone makes the same decision, giving your opinion could result in the changes you hope for if the other party sees your point of view.
    I also understand that you don't view the forum regularly but with changes such as these players that don't have or use their forum account tend to loose out on the information that is provided for them and those players that do, in some cases have an advantage.
    I personally feel that there has to be a cut off point some where that means stats do not continue to be adjusted following Players feedback unless it follows a problem that is Bug-like rather than personal preference, if not then from week to week Players in game are not going to know where they stand.
    /Ares.


 

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